Party Ledger
Party Ledger
Campaign: Untitled Star Wars Campaign
Date: 4 ATC
Example data. The numbers, quests and NPCs below came from the GM's dashboard template. Replace them with the real campaign details after each session.
How this works: each faction has a reputation from 0 to 10. Reaching 3, 6 and 10 unlocks a special quest with that faction. Party wealth runs from 0 to 50. Quests that are still locked are listed in the GM Only book.
Faction Reputation
The Republic and the Jedi Council
Law, order and the Jedi's watchful eye.
Reputation: 6 / 10
▰▰▰▰▰▰▱▱▱▱
| Unlocks at | Quest | Status |
|---|---|---|
| 3 | The Marshal's Errand | Open: a border marshal needs a crew nobody will miss. |
| 6 | A Padawan Gone Quiet | Open: a young Jedi has stopped answering the Order's calls. |
| 10 | Locked | Reach reputation 10 |
The Sith Empire
Power taken, held and enforced.
Reputation: 2 / 10
▰▰▱▱▱▱▱▱▱▱
| Unlocks at | Quest | Status |
|---|---|---|
| 3 | Locked | Reach reputation 3 |
| 6 | Locked | Reach reputation 6 |
| 10 | Locked | Reach reputation 10 |
The Hutt Cartel
Everything has a price, and a Hutt sets it.
Reputation: 4 / 10
▰▰▰▰▱▱▱▱▱▱
| Unlocks at | Quest | Status |
|---|---|---|
| 3 | A Small Favour | Open: Gorra Besh has a crate that needs delivering. |
| 6 | Locked | Reach reputation 6 |
| 10 | Locked | Reach reputation 10 |
The Mandalorians
Clans, honour and the hunt.
Reputation: 3 / 10
▰▰▰▱▱▱▱▱▱▱
| Unlocks at | Quest | Status |
|---|---|---|
| 3 | A Clan's Test | Open: the scouts want to see how you fight, not how you talk. |
| 6 | Locked | Reach reputation 6 |
| 10 | Locked | Reach reputation 10 |
Organisations
Black Sun, the Exchange and Czerka: syndicates and corporate muscle in the cracks between flags.
Reputation: 5 / 10
▰▰▰▰▰▱▱▱▱▱
| Unlocks at | Quest | Status |
|---|---|---|
| 3 | A Job Nobody Asked For | Open: a fixer needs hands that don't ask questions. |
| 6 | Locked | Reach reputation 6 |
| 10 | Locked | Reach reputation 10 |
Party Wealth
23 / 50
▰▰▰▰▰▰▰▰▰▱▱▱▱▱▱▱▱▱▱▱
Quest Log
| Quest | Faction | Status | Notes |
|---|---|---|---|
| Find the missing water convoy | The Republic | Active | Last seen on the Kessarn road. The marshal wants it back before the wells run dry. |
| Deliver the sealed crate to Gorra Besh | The Hutt Cartel | Available | Pays well. Nobody will say what is inside. |
| The Mandalorian's wager | The Mandalorians | Active | Win the bet, or lose the ship. |
| Clear the abandoned mining claim | Organisations | Done | Handled. The fixer paid in full and in cash. |
Status values: Available, Active, Done, Failed.
NPCs Met
| Name | Role | Faction | Session | Notes |
|---|---|---|---|---|
| Marshal Teshra Vell | Republic border marshal | The Republic | 1 | Pays on time and asks few questions. |
| Dr. Ammis Orel | Kaminoan field medic | The Republic | 1 | Treats everyone, whatever flag they fly. |
| Pim Okrane | Exchange fixer | Organisations | 1 | Knows a man for every problem. |
| Tolo Vann | Drovak toll foreman | The Hutt Cartel | 1 | Counts every credit twice. |
| Gorra Besh | Hutt Cartel debt collector | The Hutt Cartel | 2 | Polite, which is worse. |
| Vod'ika Rask | Mandalorian clan scout | The Mandalorians | 2 | Tested the party with a bar fight. |
| Bo-Ranu | Ithorian water trader | Organisations | 2 | Sells water at honest prices, which makes him rare. |
| Ruuk | Wookiee mechanic | The Republic | 2 | Fixed the ship and refuses to discuss the bill. |
| Dash Vellum | Dock bar owner | Organisations | 2 | Hears everything said on the Kessarn docks. |
| R7-Q | Salvaged protocol droid | Organisations | 2 | Has opinions about everything, most of them correct. |
| Acolyte Ressin Kaal | Sith courier | The Sith Empire | 3 | Delivers messages. Never answers questions. |
| Mother Veshka | Nightsister elder | The Sith Empire | 3 | Offers help, then asks for something in return. |
| Zel-Kaan | Hutt freight pilot | The Hutt Cartel | 3 | Fast ship, slow payments. |
| Captain Orrin Pell | Republic garrison officer | The Republic | 3 | Wants the treaty to hold and does not believe it will. |
Give each NPC their own page in the NPCs book and link to it from this table.
Session Journal
Full write-ups live in the Session Journal book. Latest first:
- Session 3, Sat 7 Nov: Ash on the Treaty Line. The party crossed the border at dusk and met a Sith courier who knew their names. The convoy tracks lead east.
- Session 2, Sat 31 Oct: A Bet in Kessarn. A bar fight, a wager and a Hutt debt collector who was far too polite.
- Session 1, Sat 24 Oct: Dust and Docks. The crew came together at the Kessarn docks, and the marshal made her offer.
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